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Welcome to our company repertoire, featuring a diverse array of improv formats and games. Each is carefully organized into different kinds of formats, offering a wide variety of experiences that highlight the creativity and talent of our performers.
This company repertoire is an open cannon, so we will add more as the company grows. Generally, we select our formats and games based on four key criteria.
Our dream is for our ensemble shows to be so driven by improvisational technique that they won't need formats or games, generating shows where the entire performance emerges spontaneously and is artistically and entertainingly satisfying for the audience. In the meantime, these criteria help focus on formats and games that lead towards that dream, nudging the company to be more free and open with their improvisation, and helping build the company.
Multi-story formats or games involve multiple narratives that develop simultaneously throughout the performance.
Revolver, also known as "Four Square," features four players arranged in a square formation. Each player is paired with the one next to them, creating four different storylines. The director cues them to rotate either clockwise or counterclockwise, switching the active scenes and developing multiple narratives simultaneously.
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The Growing and Shrinking Machine is an improv game that starts with a single performer. Each time the scene is frozen, a new player joins, creating a new scene. This continues until the entire cast is involved in the final scene. Then, the last person who joined finds a reason to exit, and the scenes reverse, shrinking back down to the original single performer.
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Meanwhile is an improv format inspired by classic radio serials or comic strips. You begin a scene from a suggestion, and anytime you want to shift to a new storyline or scene, you announce "meanwhile." This allows you to transition to a different location, characters, or storyline, keeping the scene dynamic and fresh.
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La Ronde is an improv format inspired by the play of the same name. It features a series of interconnected scenes where each new character is introduced through an ongoing chain, ultimately looping back to connect the last character with the first.
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Pools of Light is an improv format where the light tech triggers random lighting cues on different parts of the stage. Improvisers rush to the lit areas to start scenes, and each new lighting cue shifts them to a new scene. When a previous cue reappears, they return to continue that scene. It's a fast-paced, multi-story experience driven by the light cues.
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Carousel is an improv format driven by music and scene painting. A musician or pre-recorded music inspires improvisers to vividly describe and create an imagined world. After setting the scene, they act it out. This cycle repeats with new music and scenes, until the first music piece is reprised, returning to the original scene and bringing the story full circle.
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Genre-based formats and games immerse the ensemble in distinct storytelling styles, drawing on the unique elements and tropes of various genres.
The Three Scene is a genre-based improv game where improvisers start with a neutral scene in a contemporary setting, then perform it twice more in different genres based on audience suggestions.
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Super Scene is an improv format where improvisers start with multiple opening scenes in distinct genres. After each round, the audience votes to eliminate one, continuing until only one remains, which concludes with its final scene in the last round.
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Narrated Stories are improv formats or games that incorporate a narrator who guides and shapes the scene, providing context and direction while interacting with the performers to enhance the storytelling.
An improviser acts as the narrator, portraying the author of a new book whose stories come to life on stage as the other performers bring the scenes to fruition.
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Narrage is an improv format where improvisers receive a suggestion of a life event from the audience. Each improviser delivers monologues from their character's viewpoint, creating a dynamic back-and-forth as they interrupt and add layers. These monologues, like pieces of a collage, eventually come together to form a cohesive story that unveils itself to the audience.
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Inspired by true events from the audience, 'Campfire' weaves spooky and unexplained tales around a pretend campfire. Improvisers, posing as campers, transform audience stories into vivid scenes, creating a hauntingly immersive experience. Like 'Typewriter,' the narrator sets the stage while fellow improvisers bring the tales to life.
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Non-Verbal Games challenge improvisers by restricting the use of words, amplifying the power of physicality and non-verbal expression. Though they may appear simple, these games delve into profound aspects of communication, showcasing the depth and artistry of non-verbal improvisation.
Improvisers act out a scene while another person provides the sound effects they must react to. This game challenges improvisers to listen closely and respond creatively, amplifying the scene's dynamics with spontaneous reactions to the sounds.
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Improvisers perform a scene incorporating gibberish. This game relies on expressive body language and physicality to convey the story, making it a fun and engaging challenge.
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Two improvisers act out a scene while two other improvisers provide their voices. This game highlights the coordination and creativity between the pairs, resulting in a dynamic and often humorous interplay of action and dialogue.
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Thematic formats are improv scenes unified by a common theme from the audience, often presented as a series of vignettes. Each scene offers a fresh perspective on the theme, creating a cohesive yet diverse performance.
In the Living Room format, improvisers sit in a semi-circle, ideally on couches or comfortable seats, to create a cozy living room atmosphere. They engage in a free-flowing conversation, riffing off audience suggestions and sharing personal experiences or stories. When inspiration strikes, they leap into scenes drawn directly from the conversation, making the experience both spontaneous and engaging.
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The Seattle Harold, also known as The Unstructured Harold," created by Del Close, is a variation of Del Close's original Harold format. It begins with a 'static walk' where improvisers riff on an audience-suggested theme, leading into a mix of scenes, games, and monologues inspired by these initial ideas. This format is meant to be the jazz of improv, continuing fluidly until a natural conclusion is found.
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